So, as I mentioned in the last post, we are doing a trade. A game for some artwork. So what I’m trying to do is a week game jam. Build the game in 1 week of about 10-20 hours of work. So far I’ve managed to put in 6 hours and the results are great. I’ve got a working gun system (except for the flame thrower) and zombie animations are playing correctly. Some polish has already been added even, namely infinite objects like arrows stuck in walls and eventually blood on the ground.
Since the Zombie genre is very over populated, I wanted to give players something a bit different from most zombie games and that is where we are going to give it. In realism. Trying to make things as real life effected as possible, while making the game playable for short periods of time. Since its a week game we obviously can’t include as much as we want, but if its received well we will definitely give it another week or two extension and give it a makeover. A screenshot of the game, the menu, and some of the bullet calculation code can be seen below.




Hey, it’s looking really good